Just spent half an hour wondering if addressing my boss as ‘Dave’ in an email is too informal.
Productive work time!
Yeah! I liked the little occult/creepy bits… I think just the fact the game was exploring a house in the dark would have scared me if I wasn’t already vaguely aware of the fact that there were no jump scares or anything. And since I was expecting it to be low key I wasn’t disappointed that they didn’t come to anything in the ending. I think lovely is a good way to describe it, it’s a short and sweet game.
I finally played Gone Home, and I really liked it (pro-tip: if it’s really dark when you start playing, it’s not supposed to be like that. This confused me for a good ten minutes and made the game stupidly difficult, until I found this fix.)
Good atmosphere in a game is really important to me, and I really loved the atmosphere. I like back story, and for me, being able to explore an environment and back story at my own pace without gameplay getting in the way was a nice change, really.
I would have enjoyed being able to do some interactive things like light candles maybe. Purely on the fun scale, that would have been nice. (I’ve only played through once though so possibly there’s some other little things I’m missing that would make me happy, who knows.) On this note, I really liked putting on the music in each room with a record or tape player while I explored! It was neat, and I really appreciate neat little touches.
I had three days off sick because of a migraine and then on my first day back I had to go home by lunch because of period pains and now I just never want to go back to work again, it’s too embarrassing, it’d be easier to start over again somewhere else.
From a story about how dogs react to voices :)